![]() It felt like an arms race between web designers and hardware manufacturers. The Microsoft website in the learly 2000s designed for a width of 800 pixels. Designers and developers started assuming that 800 pixels was a safe default. Before long, most screens had dimensions of 800 by 600 pixels. But while other technologies like phones and cameras were miniaturizing, screens were getting bigger (and eventually, flatter). In the formative days of early web design, it was a safe bet to design web pages with a width of 640 pixels. The Microsoft website in the late 90s designed for a width of 640 pixels. These were convex cathode ray tubes, not like the flat liquid crystal displays we have now. In the early 1990s, when the web was first becoming popular, most monitors had screen dimensions of 640 pixels wide by 480 pixels tall. In the years before responsive design, web designers and developers tried many different techniques. Responsive design isn't the first approach to designing websites. People rightly expect that websites will look good no matter what device they're using. These days the web is available on desktops, laptops, tablets, foldable phones, fridges, and cars. In the early days of the web, most people were using desktop computers. ![]() ![]() ![]() As long as you can connect to the internet, the World Wide Web is accessible to you. It doesn't matter what operating system your device is running. It doesn't matter what hardware you've got. Right from the start, the World Wide Web was designed to be agnostic. ![]()
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